The Nintendo Entertainment System was designed to draw from a palette of just 64 colors, of which 16 could appear on the screen at the same time, and only four could be used per sprite.
But what if instead of designing the SNES, Nintendo designed a special in-cart chip or add-on to the NES that could let the system use all 64 (well, 54) colors at the same time?
What would our favorite characters, like Mario, look like?
Well, pretty close to their SNES counterparts actually. That’s because the SNES could only use 16 colors per sprite.
Still, this article on Dueling Analogs is pretty neat. If anything, click on it to see the cool picture showing a scene from Mario 3 using all the colors, and their interpretation of what a 64-color Link, Samus, Mega Man, and Simon Belmont would look like…