Here’s a collection of Super Mario Kart tricks for skipping large parts of various courses in the game. Wish I knew all these when I was 12!
In the mid-1980s, Japanese Mario fans figured out a neat trick to squeeze more levels out of the original Super Mario Bros.
Here’s an interesting glitch in Mike Tyson’s Punch-Out!! that turns big bad Sandman into a little person… LOL!
Here’s a cool video that shows how to pull off some neat tricks in GoldenEye 007 for the N64 including shooting tank missiles out of your head, floating in the air, the 3-hand glitch, vent hiding, and cartridge tilting.
Let’s say you’re the world’s greatest Duck Hunt player.
What could the game possibly challenge you with after you blow through the first 99 rounds?
Here’s a tool-assisted Tetris race to a 999,999 score.
In Final Fantasy VI (III on SNES), one of the best places to build up your magic points and learn spells is to visit Triangle Island.
More specifically, you’re looking for the enemy called Intangir because if you kill it, you get 10 magic points.
Here’s how to make your characters in Final Fantasy VIII all-powerful before the game even really starts using a combination of the card game and the junction system!
In the classic SNES-RPG Earthbound, you can use a handful of Skip sandwiches to… well… skip the Twoson portion of the game.
If you’ve ever watched an any % speedrun of any game, you may have noticed a lot of strange stuff.
In this 8 min 52 sec speedrun of Symphony of the Night, Cosmo explains what he’s doing as he goes to give you an idea of all the crazy stuff these speedrunners have figured out to break the game.
It’s pretty interesting stuff!